Sheet1.csv

canon/registries/T0_Worldstate_Variables [ACTIVE v0.1]/Sheet1.csv

48 rows

variable_idvariable_nametypedomaindefaultconsumerscanonical_authorityschema_version_introducednotesextensions
WS_001integrity_scoreinteger-100 to +1000.0UE5_save_state, voice_generation_layer, appearance_renderer, dialogue_resolver, recharge_source_responder, NPC_recognition_systemT1_Integrity_Paths_Worldstates_Master §2.11.0.0Continuous integrity signal driving all integrity-coupled systems{}
WS_002integrity_levelenumL1_TRULY_GOOD, L2_GOOD_ENOUGH, L3_DRIFTING, L4_EVIL, L5_PURE_EVIL_TERMINALL3_DRIFTINGworld_state_resolver, region_page_section_19, NPC_dialogue_dispatcherT1_Integrity_Paths_Worldstates_Master §3.21.0.0Derived from integrity_score per band mapping; runtime read{}
WS_003world_state_currentenumWS1_LUMINOUS, WS2_RESTORED, WS3_NEUTRAL, WS4_DAMAGED, WS5_CORRUPTEDWS3_NEUTRALUE5_environmental_renderer, Music_world_state_stem_selector, region_page_section_19_dispatchT1_Integrity_Paths_Worldstates_Master §4.11.0.01:1 map to integrity_level{}
WS_004path_bucketenumTRULY_GOOD, GOOD_ENOUGH, EVIL, UNLOCKED, ALLUNLOCKEDconvergence_node_dispatcher, three_ending_dispatcher, Ch66_77_quest_resolver, Ch76_two_courts_phase_1_resolver, Ch76_father_encounter_dispatcher, Ch77_epilogue_dispatcherT1_Integrity_Paths_Worldstates_Master §3.31.0.0UNLOCKED pre-Ch65; commits to one of three buckets at Ch65 path lock-in convergence node{}
WS_005path_lock_in_stateenumUNLOCKED, LOCKEDUNLOCKEDCh65_convergence_node, Ch66_77_quest_resolverT1_Integrity_Paths_Worldstates_Master §3.41.0.0Flips to LOCKED at Ch 65 pre-fairy-realm gathering convergence node{}
WS_006appearance_scoreinteger-100 to +1000.0UE5_appearance_renderer, voice_generation_layer, NPC_recognition_systemT1_Integrity_Paths_Worldstates_Master §2.3, §71.0.0Coupled to integrity_score plus direct appearance-affecting choices{}
WS_007age_stageenumCHILDHOOD, ADOLESCENCE, ADULTHOODCHILDHOODUE5_appearance_renderer, voice_generation_layer, dialogue_resolverT1_Integrity_Paths_Worldstates_Master §2.31.0.0Per Ch 1 selection plus arc-progression aging; canonical from CVD §10{}
WS_008relationship_historyobjectper-NPC ledger object with bond_state (shared nine-band relational ladder integer -100..+100 per T1_Integrity_Paths_Worldstates_Master §8.11; bands -100..-90|-89..-70|-69..-40|-39..-10|-9..+9|+10..+39|+40..+69|+70..+89|+90..+100; NPC display aliases off attackability_tier - no third label list per D{}dialogue_resolver, six_option_dispatcher, NPC_recognition_system, familiar_bond_rendererT1_Integrity_Paths_Worldstates_Master §2.3, §8.111.0.0Per-NPC accumulating ledger; familiar bond state and healer's child relationship state are the highest-priority entries; bond_state banded per §8.11 (D-REL-BANDS 2026-07-16); NPC bond_state is unwritten in the executed spine to date - do not confuse with the heavily-written WS_012 familiar axis{}
WS_009journal_statusenumNOT_BEGUN, ACTIVE_HEALERS_CHILD, TRANSFERRED_TO_PROTAGONIST, DECISION_TO_PUBLISH, PUBLIC_TRULY_GOOD, PUBLIC_HEDGED_GOOD_ENOUGH, SUPPRESSED, NEVER_COMPLETED, SHARED_POST_CH58NOT_BEGUNjournal_renderer, region_page_section_19, Ch59_65_continental_revisit_dispatcher, Ch77_epilogue_rendererT1_Integrity_Paths_Worldstates_Master §8.41.0.0State machine driven by Ch 13, Ch 38, Ch 56, Ch 57, Ch 58 anchor events plus integrity-coupling. D-1 observed-enum pin (2026-07-19, executed spine): all nine in-domain values are attested in use (NOT_BEGUN as default; ACTIVE_HEALERS_CHILD, TRANSFERRED_TO_PROTAGONIST, DECISION_TO_PUBLISH, PUBLIC_TRUL{}
WS_010journal_entries_unlockedarrayarray of journal_entry_id strings[]journal_renderer, save_state_systemT1_Integrity_Paths_Worldstates_Master §8.4, Pipeline Contracts §1.91.0.0Per Pipeline Contracts §1.9 Journal Mechanic Canonical Authority — per-entry unlock tracking{}
WS_011journal_voice_textureenumRICH_WARM, MIDDLE_REGISTER, SPARSE_COLD, DIMINISHINGMIDDLE_REGISTERjournal_renderer, ElevenLabs_journal_voice_dispatcherT1_Integrity_Paths_Worldstates_Master §8.51.0.0Path-variable per CVD §17.9 Pillar 6 canonical; texture register driving entry generation voice{}
WS_012familiar_bond_stateobjectobject with familiar_id, bond_tier (the corpus-attested familiar bond-quest ladder: approach | accepted | mastery, with qualitative per-familiar bond-event writes), last_interaction_chapter, bond_quality enum (the §9.5 Ch-58 reunion outcome record: realized | footprints | trace_only){}familiar_renderer, Ch58_reunion_dispatcher, dialogue_resolverT1_Integrity_Paths_Worldstates_Master §9.51.0.0Drives Ch 58 reunion path-branching (TGP realized, GE footprints, Evil trace-only); SEPARATE axis from the §8.11 shared relational ladder - the join question is deliberately OPEN and needs its own ruling (the Ch 58 reunion branches off path buckets not tiers; D-REL-BANDS brief §9); 99 writes across {}
WS_013cassius_velheim_stateenumNOT_ENCOUNTERED, ENCOUNTERED_PHASE_1, ENCOUNTERED_PHASE_2, RESOLVED_TGP_PURGE, RETREATED_GE, VICTORY_EVILNOT_ENCOUNTEREDCh76_two_courts_phase_1_resolver, sequel_seed_tracker, three_ending_dispatcherT1_Integrity_Paths_Worldstates_Master §9.2-9.4, §10.21.0.0Per CVD §17.7 antagonist family identity discipline; tracks Ch 76 (Two Courts Phase 1 Cassius) outcome{}
WS_014maatherion_negotiation_outcomeenumNOT_ENCOUNTERED, REFUSED, ACCEPTEDNOT_ENCOUNTEREDCh69_resolver, three_ending_dispatcher, Ch74_75_dispatcherT1_Integrity_Paths_Worldstates_Master §9.2-9.41.0.0Architect's Final Negotiation outcome per Ch 69 canonical{}
WS_015atlantis_passage_decisionenumNOT_ENCOUNTERED, FULL_ENCOUNTER_TGP, LIMITED_GE, WEAPONIZED_FRAGMENTS_EVILNOT_ENCOUNTEREDCh66_resolver, vimana_5th_mode_dispatcher, Ch74_difficulty_modifierT1_Integrity_Paths_Worldstates_Master §5.4 Ch 66, §9.2-9.41.0.0Ch 66 Atlantis passage-decision per Drive folder canon (Ch 66 = Atlantis, Ch 64 = Underwater Sites Doggerland){}
WS_016vimana_5th_mode_accessenumUNAVAILABLE, FULL_ACCESS_TGP, PARTIAL_GE, FRAGMENT_RESIDUE_EVILUNAVAILABLEUE5_vimana_dispatcher, Ch66_77_arc_resolverT1_Integrity_Paths_Worldstates_Master §9.2 Ch 661.0.0Vimana fifth operational mode dimensional-space access per T1_Vril Vimana spec{}
WS_017father_encounter_variantenumNOT_ENCOUNTERED, REUNION_TGP, NEGOTIATION_GE, COMBAT_EVILNOT_ENCOUNTEREDCh76_two_courts_phase_2_resolver, three_ending_dispatcher, Ch76_77_cinematic_dispatcherT1_Integrity_Paths_Worldstates_Master §5.4 Ch 76, §9.2-9.41.0.0Three entirely-distinct path encounters per CVD §17.4 canonical{}
WS_018six_option_cumulative_recordobjectobject with per-chapter array of selected option enums (TRULY_GOOD, TRULY_BAD, SYMPATHETIC, DETACHED, CURIOUS, DEFIANT){}Ch75_dialogue_dispatcher, Ch76_77_ending_cutscene_specific_content_resolverT1_Integrity_Paths_Worldstates_Master §6.61.0.0Per CVD §13 voice system; cumulative selections drive Ch 75 maximum-weight deployment determining Ch 76-77 ending cutscene specifics on TGP and GE paths{}
WS_019community_state_per_regionobjectper-region object with community_id, recovery_state enum, last_protagonist_visit_chapter, accumulated_integrity_signal{}region_page_section_19_dispatcher, Ch59_65_revisit_renderer, NPC_dialogue_dispatcherT1_Integrity_Paths_Worldstates_Master §8.31.0.0Cross-chapter accumulation tracking per §4.9 and §8.3. RATIFIED as the mark_write home (D-COMBAT-TD R8, Josh 2026-07-19): mark_write {community_id, valence, persistence} maps onto this row's per-region fields (community_id; accumulated_integrity_signal = valence; recovery_state = persistence); forwa{}
WS_020antagonist_operational_state_per_regionobjectper-region object with operation_id, intact_or_exposed enum, manifestation_type{}region_page_section_11_dispatcher, T4_House_of_Velheim_canonical_consumerT1_Integrity_Paths_Worldstates_Master §8.1, §8.21.0.0Per T4_House_of_Velheim_Canonical operational manifestation spec; tracks per-region intactness across the arc{}
WS_021faction_standing_per_factionobjectper-faction object with faction_id, standing_value (-100 to +100), last_interaction_chapter{}T0_Faction_Registry.faction_id (the key domain); T0_Standing_Event_Grammar (the write vocabulary, both signs); T0_Standing_Reward_Band (the read side); T0_Reputation_Ladder_Registry.faction_ref (per-faction thresholds); docs/FACTION_STANDING_WIRING_SPEC.md (the slice writer roster)T1_Integrity_Paths_Worldstates_Master §8.71.0.0Distinct from integrity but interacts at NPC reaction layer per §8.7{}
WS_022convergence_node_stateobjectper-convergence-node object with node_id, path_state_at_node, lock_committed boolean{}convergence_node_dispatcher, scene_assembly_path_branching_resolverT1_Integrity_Paths_Worldstates_Master §3.5, Pipeline Contracts §5.21.0.0Convergence nodes prevent infinite branching by collapsing 5 levels to 3 buckets at canonical anchor points; primary node Ch 65{}
WS_023vril_polarity_signaturefloat-1.0 to +1.00.0T1_Vril_substrate_layer, recharge_source_responder, NPC_recognition_systemT1_Integrity_Paths_Worldstates_Master §2.1, T1_Vril §11.0.0Coupled to integrity_score per T1_Vril §1; substrate-layer reading of integrity signal{}
WS_024atmospheric_vril_density_modifierfloat0.0 to 2.0 multiplier on regional baseline1.0T1_Vril_atmospheric_density_resolver, region_page_section_11_consumer, Music_world_state_stem_selectorT1_Integrity_Paths_Worldstates_Master §4.2-4.6, T1_Vril §10.61.0.0Per-region atmospheric vril density modifier coupled to world_state_current; T1_Vril §10.6 owns the physics{}
WS_025identity_hiding_statusenumFIRST_CONCEALMENT, ACTIVE_CONCEALMENT, NEAR_REVEAL, REVEAL_RECOVERY, CONCEALMENT_WITH_RECOGNIZED_ALLY, CONCEALMENT_WITH_HOSTILE_RECOGNITIONFIRST_CONCEALMENTdialogue_resolver, NPC_recognition_system, Ch59_65_continental_revisit_dispatcherT1_Story_Spine v2.2 patch1.0.0Per Pipeline Contracts §9 Story Spine spec; cumulative recognition-state tracking{}
WS_026reputation_biography_propagationobjectper-entity ledger object with entity_id, entity_type (quest, NPC, region_marker), path_and_integrity_variant fields, propagation_scope_mode (CONCEALMENT_WITH_RECOGNIZED_ALLY, CONCEALMENT_WITH_HOSTILE_RECOGNITION, OPEN_PRESENCE){}NPC_dialogue_dispatcher, region_page_section_19_dispatcher, T4_House_of_Velheim_antagonist_intelligence_record_consumerT99_Story_Spine_Build_Logic Appendix B Entry 21 (v2.3 Living Revision Log Entry 21 substrate); T1_Integrity_Paths_Worldstates_Master §8 adjacent1.0.0Existence-registration marker per SSBL Appendix B Entry 21; schema-field writes per chapter action carry path-and-integrity-variant fields across quests plus NPCs plus regions/markers; concealment-mode-aware writes scoped per applicable network — CONCEALMENT_WITH_RECOGNIZED_ALLY to ally network, CON{}
WS_027companion_roster_stateobjectper-companion roster object with character_id (soft-FK T0_Character_Index.character_id), loyalty_model, loyalty_state, loyalty_score (-100..+100 on the §8.11 shared nine-band ladder; THE BOND labels: Enemy|Severed|Wary|Cooled|Stranger|Known|Warm|Trusted|Family), loyalty_belief_axis, loyalty_departur{}party_manager, dialogue_resolver, no_dead_end_pathing_resolver, region_page_section_19_dispatcher, six_option_dispatcherT1_Integrity_Paths_Worldstates_Master §8.111.1.0Live traveling-party ledger; membership + per-member loyalty SEEDED from T0_Character_Index loyalty_* anchor columns; integrity (WS_001/WS_002) crossing a member's effective trigger drives departure and band alignment >=60 drives drawn_conditional joins; effective trigger = threshold + loyalty_score{}
WS_028companion_loyalty_transition_eventsobjectqueued transition-events object with character_id, event (DRAWN | WAVERING | DEPARTED | REBONDED), chapter, integrity_at_event, rerouted_paths[]{}party_manager, no_dead_end_pathing_resolver, quest_availability_resolverT1_Integrity_Paths_Worldstates_Master §8.111.1.0Fires when integrity crosses a member's effective trigger (capped 90) or aligns >=60 with a drawn_conditional belief_axis (the DRAWN mirror); WAVERING fires at effective trigger -15, the visible warning window that makes this enum computable (§8.11.2); a departure must sustain across two chapter nod{}
WS_029trade_sovereignty_valenceobjectbase-building runtime statebase-buildingdocs/proposals/systems/base-building.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_030hearthway_network_stateobjectbase-building runtime statebase-buildingdocs/proposals/systems/base-building.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_031dwelling_home_ledgerobjectbase-building runtime statebase-buildingdocs/proposals/systems/base-building.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_032reputation_tier_per_factionobjectreputation-nemesis runtime stateT0_Reputation_Ladder_Registry.band_reward_ref -> T0_Standing_Reward_Band.reward_band_id (the nine ruled bands); docs/FACTION_STANDING_WIRING_SPEC.md Section 5docs/proposals/systems/reputation-prestige-nemesis.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_033prestige_tierintegerreputation-nemesis runtime state0reputation-nemesisdocs/proposals/systems/reputation-prestige-nemesis.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_034nemesis_memory_per_bossobjectreputation-nemesis runtime statereputation-nemesisdocs/proposals/systems/reputation-prestige-nemesis.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_035spellcraft_authored_spellsobjectcombat-spellcraft runtime state incl. the discovered_merges[] sub-field — append-only merge-discovery records (custom-forge merges found in play per T1_Ability_Tree §14A.2; the mint's m6 homing)combat-spellcraftdocs/proposals/systems/combat-and-spellcraft.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_036worn_rune_loadoutobjectcombat-spellcraft runtime statecombat-spellcraftdocs/proposals/systems/combat-and-spellcraft.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_037husbandry_menagerie_stateobjectcreature-husbandry runtime statecreature-husbandrydocs/proposals/systems/attackability-and-consequence-model.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_038husbandry_extinction_flagenumcreature-husbandry runtime statecreature-husbandrydocs/proposals/systems/attackability-and-consequence-model.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_039hollow_containment_fork_lastenumcreature-husbandry runtime statecreature-husbandrydocs/proposals/systems/attackability-and-consequence-model.mdv0.2WS7 systems-wiring anchor (DRAFT){}
WS_040ntala_inversion_stateenumUNSET, STANDING_WITNESS, SILENCEDUNSETpath_dispatch_resolver (FORK_CH75_D), epilogue_frame_renderer (CHEPI_B03 custody colouring)T1_Integrity_Paths_Worldstates_Master §8.11.3; docs/spine/CH_75.md FORK_CH75_D1.2.0Written ONCE at FORK_CH75_D (CH75_B13, EVIL band only) — SPARE writes STANDING_WITNESS (co-authorship severed, she keeps the record from outside), KILL writes SILENCED (the record-keeper falls, the journal partial-and-cold surviving physically, orphaned never erased); UNSET on the TRULY_GOOD/GOOD_EN{}
WS_041composure_node_masteryobjectper-boss/per-mode object of Composure sub-nodes the player has mastered across attempts (a banked knowledge/skill credit, NOT the live in-fight Composure bar){}boss_encounter_builder, death_learning_resolver, no_dead_end_pathing_resolverdocs/translation/T99_Translation_Combat.md §7 Step 7; T1_Combat_System_Spec1.3.0Banked knowledge economy (the no-XP-on-death loop, T99 §2.5). FIREWALL: the LIVE in-fight Composure bar and the resultant difficulty float d_local get NO Worldstate keys -- they are per-encounter transient GAS/StateTree state, never persisted (T99 §3, §5); only this banked mastery credit and WS_042 {}
WS_042banked_tell_readsobjectper-boss/per-signature object of telegraph tell-reads the player has banked across attempts (the death-as-knowledge economy, never an XP handout){}death_learning_resolver, boss_encounter_builderdocs/translation/T99_Translation_Combat.md §2.5 and §7 Step 7; T1_Combat_System_Spec1.3.0Banked on death per the Hades no-dead-end loop (T99 §2.5). FIREWALL: live Composure + d_local get NO Worldstate keys (transient per-encounter state, T99 §3/§5); only this banked read-credit and WS_041 composure_node_mastery persist. Provenance D-COMBAT-TD R8 (Josh 2026-07-19), docs/spine/DECISIONS_P{}
WS_043bonus_selection_stateobjectper-capability selection-state object keyed on capability_kind, capability_ref (soft-FK resolved per-kind by the T0_Bonus_Pool_Registry capability_kind map), tier_key, lane, loadout_set_id (soft-FK T0_Loadout_Set_Definition.set_id) — each key holding option_id (soft-FK T0_Bonus_Option_Registry.optio{}UE5_save_state, loadout_ui (via WS_045 set rows), build_space_sweep (reachability classing), bonus_pick_resolverT1_Ability_Tree §5I.1; T1_Combat_System_Spec §14; T1_Integrity_Paths §8.11.7 (the WS_027/WS_012 precedent); docs/COMBAT_PROGRAM_ADDENDUM.md §§9-101.4.0Selection state is per-player RUNTIME state, not canon — it rides the worldstate layer on the §8.11.7 precedent (WS_027 companion roster, WS_012 familiar bond) rather than becoming a T0 registry. KEYED REPLACE, not append-legal: a re-selection overwrites the key and the history lives on WS_044. load{}
WS_044bonus_respec_ledgerobjectappend-only respec ledger; each entry carries event_id, respec_kind (bonus | mastery_point | device_bonding), pool_id (soft-FK T0_Bonus_Pool_Registry.pool_id), from_option_id and to_option_id (soft-FK T0_Bonus_Option_Registry.option_id), cost_paid_ref (soft-FK T0_Balance_Constant_Registry.constant_i{}UE5_save_state, respec_resolver, build_space_sweep (reachability classing), loadout_uiT1_Ability_Tree §5I.1; §5B.1; §5B.2; T1_Integrity_Paths §8.11.6; docs/COMBAT_PROGRAM_ADDENDUM.md §§9-101.4.0ONE ledger shape for the ruled dual respec — the §5B.1 Mastery Point respec (sited at trade compounds with reagent, multi-day ritual and faction cost) and the §5B.2 Device Bonding respec — plus the DEFERRED bonus respec, so no second allocation model is minted. refundable DEFAULT false encodes §8.11{}
WS_045loadout_set_stateobjectper-owner loadout-set object with owner_kind (player | companion | familiar), owner_ref, set_id (FK T0_Loadout_Set_Definition.set_id), gear_instance_refs[] (FK WS_046.instance_id), ability_selection_refs[] (FK T0_Ability_Tree_Registry.ability_id), is_active (bool). DERIVED, NOT STORED: bonus_pick_re{}build_loadout_ui (W10 book screens), vril_site_interaction (HumanityVrilRechargeZone), departure_return_transaction, build_space_sweepsT1_Combat_System_Spec §14; T1_Integrity_Paths_Worldstates_Master §8.11.6; docs/COMBAT_PROGRAM_ADDENDUM.md §91.4.0§§7-12 schema mint (Family B). KEYED-REPLACE object -- no `+` prefix, so this row needs no CG-25 append-legal-set edit. The loadout-set CEILING is the ROW COUNT of T0_Loadout_Set_Definition, never a number restated here; that table is the SOLE owner of set canon (unlock class, gates, venue class, an{}
WS_046item_instance_ledgerobjectper-item-instance ledger object with instance_id (II_dddddd, runtime-minted), base_type_ref (FK T0_Weapon_Registry.weapon_id | T0_Equipment_Registry.equip_id), base_type_kind (weapon | equipment | consumable), rarity_class (token FK T0_Rarity_Grade.rarity_token at axis=item_grade), owner_kind (playe{}inventory_item_rift_runtime (unlocked Ch 15), loadout_set_resolver, departure_return_transaction, reroll_transaction, save_persistenceT1_Combat_System_Spec §13; T1_Integrity_Paths_Worldstates_Master §8.11.6; docs/COMBAT_PROGRAM_ADDENDUM.md §81.4.0§§7-12 schema mint (Family B). APPEND/ACCUMULATE by nature: WS_046 REQUIRES the CG-25 `+`-prefix legal-set edit in harness/check_ws_value_form.py APPEND_LEGAL_IDS (the live constant holds TWELVE ids per D-CG25-APPEND-SET; the landing edit is 12 -> 14 with Family A's WS_044) -- a RULED-LIST edit, fla{}
WS_047serpent_reverence_marksinteger0 to N, monotonic - a mark is INCURRED and is never spent, refunded or decayed; 1 is the only value reachable in Ch 2 (the Kelimutu Guardian is the single writer there)0UE5_save_state, boss_reward_resolver (BE_0002_S1 fought route), thread_state_resolver (Thread 2 The Serpent), NPC_recognition_system, dialogue_resolverdocs/spine/CH_02.md # Beat graph CH02_B03; T0_Boss_Encounter_Registry @ BE_0002_S1 win_reward; T0_Thread_Registry @ T02 The Serpent1.5.0MINTED 2026-08-05 answering the game-repo handback TODO_CANON 15 item 1, where the engine carries GetReverenceMarksIncurred() and telemeters ws_key=NO_WS_KEY_FOR_SERPENT_REVERENCE_TRACK because canon named the consequence and never named the key. THE TRACK IS CANON AND IS QUOTED RATHER THAN PARAPHRA{}
WS_048liang_bua_deep_layer_pressureinteger0 to 2 at Ch 2, monotonic - one mark per writer and both writers are reachable in a single playthrough; read on the next descent into the deep layers0UE5_save_state, encounter_spawn_resolver (the Liang Bua deep-layer descent), boss_reward_resolver (BE_0002_S2 death_reward), ambient_threat_resolverdocs/spine/CH_02.md # Beat graph CH02_B05; docs/spine/CH_02.md # Boss structure; T0_Boss_Encounter_Registry @ BE_0002_S2 death_reward1.5.0MINTED 2026-08-05 answering the game-repo handback TODO_CANON 15 item 2, where two rows write the same consequence in prose, the engine counts it as StalkersPutDown and telemeters NO_WS_KEY_FOR_DEEP_LAYER_PRESSURE. ONE TRACK, NOT TWO, AND THE RULING IS EVIDENCED RATHER THAN CONVENIENT: the handback {}

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